XNA Convex Hull Generation Class

I implemented Andrew's Algorithm for creating convex hulls into an easy to use singleton class for XNA. All you need to do is simply use one of the GenerateConvexHull override methods and it will return a Vector2[] array which describes the convex hull in a clockwise direction.

I have not gone back through and optomized the class yet but I will be doing that soon; be sure to let me know what you think!

Download Source: XNA Convex Hull Generator